Name : R-locationgamer
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Version : 0.1.0
| Vendor : obs://build_opensuse_org/devel:languages:R
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Release : lp153.2.13
| Date : 2024-06-14 11:10:30
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Group : Development/Libraries/Other
| Source RPM : R-locationgamer-0.1.0-lp153.2.13.src.rpm
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Size : 0.09 MB
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Packager : (none)
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Summary : Identification of Location Game Equilibria in Networks
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Description :
Identification of equilibrium locations in location games (Hotelling (1929) < doi:10.2307/2224214>). In these games, two competing actors place customer-serving units in two locations simultaneously. Customers make the decision to visit the location that is closest to them. The functions in this package include Prim algorithm (Prim (1957) < doi:10.1002/j.1538-7305.1957.tb01515.x>) to find the minimum spanning tree connecting all network vertices, an implementation of Dijkstra algorithm (Dijkstra (1959) < doi:10.1007/BF01386390>) to find the shortest distance and path between any two vertices, a self-developed algorithm using elimination of purely dominated strategies to find the equilibrium, and several plotting functions.
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RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/devel:/languages:/R:/autoCRAN/openSUSE_Leap_15.3/x86_64 |