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libbox2d-devel rpm build for : OpenSuSE. For other distributions click libbox2d-devel.

Name : libbox2d-devel
Version : 2.4.1 Vendor : obs://build_opensuse_org/home:dgarcia
Release : 3.3 Date : 2021-08-05 12:37:18
Group : Development/Libraries/C and C++ Source RPM : Box2D-2.4.1-3.3.src.rpm
Size : 0.21 MB
Packager : (none)
Summary : A 2D physics engine for games
Description :
Box2D is an open source C++ engine for simulating rigid bodies in 2D.

RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/home:/dgarcia:/staging/Factory/i586

Content of RPM  Changelog  Provides Requires

Hmm ... It's impossible ;-) This RPM doesn't exist on any FTP server

Provides :
cmake(box2d)
libbox2d-devel
libbox2d-devel(x86-32)

Requires :
libbox2d2 = 2.4.1
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsZstd) <= 5.4.18-1


Content of RPM :
/usr/include/box2d
/usr/include/box2d/b2_api.h
/usr/include/box2d/b2_block_allocator.h
/usr/include/box2d/b2_body.h
/usr/include/box2d/b2_broad_phase.h
/usr/include/box2d/b2_chain_shape.h
/usr/include/box2d/b2_circle_shape.h
/usr/include/box2d/b2_collision.h
/usr/include/box2d/b2_common.h
/usr/include/box2d/b2_contact.h
/usr/include/box2d/b2_contact_manager.h
/usr/include/box2d/b2_distance.h
/usr/include/box2d/b2_distance_joint.h
/usr/include/box2d/b2_draw.h
/usr/include/box2d/b2_dynamic_tree.h
/usr/include/box2d/b2_edge_shape.h
/usr/include/box2d/b2_fixture.h
/usr/include/box2d/b2_friction_joint.h
/usr/include/box2d/b2_gear_joint.h
/usr/include/box2d/b2_growable_stack.h
/usr/include/box2d/b2_joint.h
/usr/include/box2d/b2_math.h
/usr/include/box2d/b2_motor_joint.h
/usr/include/box2d/b2_mouse_joint.h
/usr/include/box2d/b2_polygon_shape.h
/usr/include/box2d/b2_prismatic_joint.h
/usr/include/box2d/b2_pulley_joint.h
/usr/include/box2d/b2_revolute_joint.h
/usr/include/box2d/b2_rope.h
/usr/include/box2d/b2_settings.h
There is 16 files more in these RPM.

 
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