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libgamemode-devel rpm build for : openSUSE Tumbleweed. For other distributions click libgamemode-devel.

Name : libgamemode-devel
Version : 2020.09.14 Vendor : Marc Di Luzio (Feral Interactive)
Release : 92.105 Date : 2022-08-15 05:20:22
Group : Development/Libraries/C and C++ Source RPM : gamemode-2020.09.14-92.105.src.rpm
Size : 0.02 MB
Packager : (none)
Summary : Headers for compiling games using GameMode
Description :
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.

This package contains the headers required to compile games with built-in GameMode support.

RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/home:/malkavi/openSUSE_Tumbleweed/x86_64

Content of RPM  Provides Requires

Download
ftp.icm.edu.pl  libgamemode-devel-2020.09.14-92.105.x86_64.rpm
     

Provides :
libgamemode-devel
libgamemode-devel(x86-64)
pkgconfig(gamemode)
pkgconfig(libgamemodeauto)

Requires :
/usr/bin/pkg-config
libgamemode0 = 2020.09.14
libgamemodeauto0 = 2020.09.14
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsZstd) <= 5.4.18-1


Content of RPM :
/usr/include/gamemode_client.h
/usr/lib64/libgamemode.so
/usr/lib64/libgamemodeauto.a
/usr/lib64/libgamemodeauto.so
/usr/lib64/pkgconfig/gamemode.pc
/usr/lib64/pkgconfig/libgamemodeauto.pc

 
ICM