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OpenShadingLanguage-example-shaders-source rpm build for : OpenSuSE. For other distributions click OpenShadingLanguage-example-shaders-source.

Name : OpenShadingLanguage-example-shaders-source
Version : 1.11.15.0 Vendor : openSUSE
Release : bp154.1.28 Date : 2022-05-12 04:01:17
Group : Development/Languages/Other Source RPM : OpenShadingLanguage-1.11.15.0-bp154.1.28.src.rpm
Size : 0.08 MB
Packager : https://bugs_opensuse_org
Summary : OSL shader examples
Description :
Open Shading Language (OSL) is a language for programmable shading
in advanced renderers and other applications, ideal for describing
materials, lights, displacement, and pattern generation.

This package contains some OSL example shaders.

RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/openSUSE:/Backports:/SLE-15-SP4/standard/x86_64

Content of RPM  Changelog  Provides Requires

Download
ftp.icm.edu.pl  OpenShadingLanguage-example-shaders-source-1.11.15.0-bp154.1.28.x86_64.rpm
ftp.icm.edu.pl  OpenShadingLanguage-example-shaders-source-1.11.15.0-bp154.1.28.x86_64.rpm
     

Provides :
OpenShadingLanguage-example-shaders-source
OpenShadingLanguage-example-shaders-source(x86-64)

Requires :
OpenShadingLanguage = 1.11.15.0
OpenShadingLanguage-common-headers
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsXz) <= 5.2-1


Content of RPM :
/usr/share/OpenShadingLanguage/shaders/emitter.osl
/usr/share/OpenShadingLanguage/shaders/emitter.oso
/usr/share/OpenShadingLanguage/shaders/glass.osl
/usr/share/OpenShadingLanguage/shaders/glass.oso
/usr/share/OpenShadingLanguage/shaders/image.osl
/usr/share/OpenShadingLanguage/shaders/image.oso
/usr/share/OpenShadingLanguage/shaders/mandelbrot.osl
/usr/share/OpenShadingLanguage/shaders/mandelbrot.oso
/usr/share/OpenShadingLanguage/shaders/matte.osl
/usr/share/OpenShadingLanguage/shaders/matte.oso
/usr/share/OpenShadingLanguage/shaders/metal.osl
/usr/share/OpenShadingLanguage/shaders/metal.oso
/usr/share/OpenShadingLanguage/shaders/ubersurface.osl
/usr/share/OpenShadingLanguage/shaders/ubersurface.oso

 
ICM