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sdl-ball rpm build for : OpenSuSE. For other distributions click sdl-ball.

Name : sdl-ball
Version : 1.02 Vendor : openSUSE
Release : bp150.2.4 Date : 2018-07-30 19:10:48
Group : Amusements/Games/Action/Breakout Source RPM : sdl-ball-1.02-bp150.2.4.src.rpm
Size : 3.90 MB
Packager : https://bugs_opensuse_org
Summary : A Free/OpenSource brick-breaking game with pretty graphics
Description :
SDL-Ball is a Free/OpenSource brick-breaking game with pretty graphics.
It is written in C++ using SDL and OpenGL.

Your mission: To smash your way through a series of progressively harder
and more tricky levels. Your tools: Ultrakinetic titanium balls and your
trusty Gruntmazter-3000-Paddle edition.

Features:
* 50 levels.
* OpenGL eye candy. (Nice graphics, really)
* Lots of powerups and powerdowns.
* Powerup Shop - You get special coins for collecting powerups,
you can spend them on more powerups.
* Highscores.
* Sound.
* Easy to use level editor.
* Themes - Selectable from options menu.
Themes support loading new gfx,snd and levels.
A theme can be partial, if a file is missing,
it will be loaded from the default theme.
You can even mix between gfx,snd and level themes!
* Controllable with Mouse/Keyboard/Joystick and WiiMote.
* Save and Load games
* Cool Introscreen
* Screenshot function

RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/openSUSE:/Backports:/SLE-15/standard/x86_64

Content of RPM  Changelog  Provides Requires

Download
ftp.icm.edu.pl  sdl-ball-1.02-bp150.2.4.x86_64.rpm
     

Provides :
application()
application(sdl-ball.desktop)
metainfo()
metainfo(sdl-ball.appdata.xml)
sdl-ball
sdl-ball(x86-64)

Requires :
/bin/sh
libGL.so.1()(64bit)
libGLU.so.1()(64bit)
libSDL-1.2.so.0()(64bit)
libSDL_image-1.2.so.0()(64bit)
libSDL_mixer-1.2.so.0()(64bit)
libSDL_ttf-2.0.so.0()(64bit)
libc.so.6()(64bit)
libc.so.6(GLIBC_2.14)(64bit)
libc.so.6(GLIBC_2.2.5)(64bit)
libc.so.6(GLIBC_2.3.4)(64bit)
libc.so.6(GLIBC_2.4)(64bit)
libgcc_s.so.1()(64bit)
libgcc_s.so.1(GCC_3.0)(64bit)
libm.so.6()(64bit)
libm.so.6(GLIBC_2.2.5)(64bit)
libstdc++.so.6()(64bit)
libstdc++.so.6(CXXABI_1.3)(64bit)
libstdc++.so.6(CXXABI_1.3.9)(64bit)
libstdc++.so.6(GLIBCXX_3.4)(64bit)
libstdc++.so.6(GLIBCXX_3.4.11)(64bit)
libstdc++.so.6(GLIBCXX_3.4.15)(64bit)
libstdc++.so.6(GLIBCXX_3.4.20)(64bit)
libstdc++.so.6(GLIBCXX_3.4.21)(64bit)
libstdc++.so.6(GLIBCXX_3.4.9)(64bit)
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsXz) <= 5.2-1


Content of RPM :
/usr/bin/sdl-ball
/usr/lib/sdl-ball
/usr/lib/sdl-ball/sdl-ball
/usr/lib/sdl-ball/themes
/usr/lib/sdl-ball/themes/default
/usr/lib/sdl-ball/themes/default/font
/usr/lib/sdl-ball/themes/default/font/Bandal.ttf
/usr/lib/sdl-ball/themes/default/font/COPYING
/usr/lib/sdl-ball/themes/default/font/fonts.txt
/usr/lib/sdl-ball/themes/default/font/subgamefont.ttf
/usr/lib/sdl-ball/themes/default/gfx
/usr/lib/sdl-ball/themes/default/gfx/ball
/usr/lib/sdl-ball/themes/default/gfx/ball/fireball.png
/usr/lib/sdl-ball/themes/default/gfx/ball/fireball.txt
/usr/lib/sdl-ball/themes/default/gfx/ball/normal.png
/usr/lib/sdl-ball/themes/default/gfx/ball/normal.txt
/usr/lib/sdl-ball/themes/default/gfx/ball/tail.png
/usr/lib/sdl-ball/themes/default/gfx/ball/tail.txt
/usr/lib/sdl-ball/themes/default/gfx/bg
/usr/lib/sdl-ball/themes/default/gfx/bg/1.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/10.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/11.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/12.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/13.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/14.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/15.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/16.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/17.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/18.jpg
/usr/lib/sdl-ball/themes/default/gfx/bg/19.jpg
There is 165 files more in these RPM.

 
ICM