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SolarModel-debugsource rpm build for : Fedora 39. For other distributions click SolarModel-debugsource.

Name : SolarModel-debugsource
Version : 2.1 Vendor : Fedora Project
Release : 35.fc38 Date : 2023-01-18 22:44:43
Group : Development/Debug Source RPM : SolarModel-2.1-35.fc38.src.rpm
Size : 0.09 MB
Packager : Fedora Project
Summary : Debug sources for package SolarModel
Description :
This package provides debug sources for package SolarModel.
Debug sources are useful when developing applications that use this
package or when debugging this package.

RPM found in directory: /vol/rzm3/linux-fedora-buffet/fedora/linux/releases/39/Everything/x86_64/debug/tree/Packages/s

Content of RPM  Changelog  Provides Requires

Download
ftp.icm.edu.pl  SolarModel-debugsource-2.1-35.fc38.x86_64.rpm
     

Provides :
SolarModel-debugsource
SolarModel-debugsource(x86-64)

Requires :
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsZstd) <= 5.4.18-1


Content of RPM :
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameAnimatedMeshObject.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameAnimatedMeshObject.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameBillboardObject.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameBillboardObject.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameConfig.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameConfig.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameCore.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameCore.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameEventReceiver.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameEventReceiver.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameGlobals.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameGlobals.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameLightObject.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameLightObject.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMain.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMap.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMap.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMapDescription.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMapDescription.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMeasurer.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMeasurer.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMeshObject.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameMeshObject.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameObject.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameObject.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GamePointcloudObject.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GamePointcloudObject.h
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameSkyboxObject.cpp
/usr/src/debug/SolarModel-2.1-35.fc38.x86_64/GameSkyboxObject.h

 
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