SEARCH
NEW RPMS
DIRECTORIES
ABOUT
FAQ
VARIOUS
BLOG

 
 

Box2D-debugsource rpm build for : OpenSuSE. For other distributions click Box2D-debugsource.

Name : Box2D-debugsource
Version : 2.3.1 Vendor : openSUSE
Release : 1.2 Date : 2016-10-07 20:57:37
Group : Development/Debug Source RPM : Box2D-2.3.1-1.2.src.rpm
Size : 0.55 MB
Packager : http://bugs_opensuse_org
Summary : Debug sources for package Box2D
Description :
This package provides debug sources for package Box2D.
Debug sources are useful when developing applications that use this
package or when debugging this package.

RPM found in directory: /vol/rzm3/linux-opensuse/debug/distribution/leap/42.2/repo/oss/suse/x86_64

Content of RPM  Changelog  Provides Requires

Download
ftp.icm.edu.pl  Box2D-debugsource-2.3.1-1.2.x86_64.rpm
     

Provides :
Box2D-debugsource
Box2D-debugsource(x86-64)

Requires :
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(PayloadIsLzma) <= 4.4.6-1


Content of RPM :
/usr/src/debug/Box2D-2.3.1
/usr/src/debug/Box2D-2.3.1/Box2D
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2ChainShape.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2ChainShape.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2CircleShape.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2CircleShape.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2EdgeShape.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2EdgeShape.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2PolygonShape.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2PolygonShape.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/Shapes/b2Shape.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2BroadPhase.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2BroadPhase.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2CollideCircle.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2CollideEdge.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2CollidePolygon.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2Collision.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2Collision.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2Distance.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2Distance.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2DynamicTree.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2DynamicTree.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2TimeOfImpact.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Collision/b2TimeOfImpact.h
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Common
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Common/b2BlockAllocator.cpp
/usr/src/debug/Box2D-2.3.1/Box2D/Box2D/Common/b2BlockAllocator.h
There is 74 files more in these RPM.

 
ICM