Name : quakespasm-admod
| |
Version : 0.92.2
| Vendor : obs://build_opensuse_org/home:FrankyU2
|
Release : lp151.46.1
| Date : 2022-11-17 03:17:48
|
Group : Amusements/Games/3D/Shoot
| Source RPM : quakespasm-admod-0.92.2-lp151.46.1.src.rpm
|
Size : 0.98 MB
| |
Packager : (none)
| |
Summary : A Quake Engine
|
Description :
Quakespasm-admod is the latest unreleased QuakeSpasm (r1411) with some extra changes:
- MAX_MAP_LEAFS raised to 100K - A \"mods\" submenu in the main menu, with menu graphics (SimonOC) - The \"game\" console command automatically execs quake.rc
Other notable things in SVN r1411 since the last release 0.92.1:
- static entities limit raised to 4096 - r_scale cvar for pixellated graphics
QuakeSpasm is a Quake 1 engine based on the SDL2 port of FitzQuake. It includes 64-bit CPU support, a new sound driver, several networking fixes and a few graphical niceities, while also staying true to the original game. Game data must be placed in ~/.quakespasm/id1 .
|
RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/home:/FrankyU2/openSUSE_Leap_15.1/x86_64 |